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Zero Harpuia
Turalyon 514 Turalyon Alliance
884
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Posted - 2013.09.08 18:33:00 -
[1] - Quote
Ranger SnakeBlood wrote:Xyl5 wrote:I am purely disgusted and I don't have enough pity to go around for all the people who think that aim assist is godsend.
"DS3 users now have a chance against KB/M!! lelelel"
Sounds like, "I sucked really hard at this game but now with aim assist, I'm amazing"
I pity everyone who said that because you are admitting that you suck at aiming without aim assist. Especially since there are players out there who uses gamepads and still own without aim assist.
You couldn't kill a player before because you have no skill. So you pride yourself now that you can kill with the help of aim assist.
That is utterly pathetic.
Praising your aim assist equates to nothing but a cry for help because you lack the skill you degenerate uneducated plebeian.
And for those who claim aim assist should be in Dust 514 because it's a console game like other FPS games should just play those other plebeian games like those other useless sacks of skin they call players.
Because Dust 514 is pronounced as Dust 514, not Call of Duty, Which means, if you haven't guessed, it's a different game.
I played Dust 514 for its promise of becoming a better FPS game than the other FPS casual games. I stayed for the in-depth character customization that gives players the chance to be better than others. And I continued playing for the challenge of playing with no aim assist.
But obviously, they were all shattered in just one day. Then you were here for the wrong reason dust was always designed as a game that was ment to be fun for these "degenerate uneducated plebeian" as you put it or casual gamers as the rest of us call them its elitist scum like yourself that give the gaming community a bad name congrats, Any way this game was ment to appeal to both casuals who wanted to jump on get a few kills and have a good time makes good business sense no? and also has depth for the rest of us who want to forge empires and have experience with more depth that goes beyond insta battles of go in shoot a enemy die and repeat. It was said that this game was ment to be familiar and enjoyable to players of COD, Battlefield so on so forth. what would be enjoyable about playing a game that gives the vets massive bonuses like 1k ehp suits and guns that do quite a bit more damage but has very unuser friendly controls.
You do not make a game interesting for 'casuals' by having it play itself. You make a game good for 'casuals' by having an open, easy to learn but hard to master system. By having plentiful, well designed tutorials. By cutting out metagaming bull like 'Sprint faster by moving diagonal' or 'moving via dodge is faster than just moving.' By making distict lines in matchmaking for differing skill levels. This is NOT MEANT TO BE COD. It is meant to be a strafe shooter with decent TTKs and rewards for accuracy over time. HALF the game goes out the window if you have this kind of autoaim. Imagine if TF2 had auto aim. This isn't a cover based shooter, we just happen to have cover. The game was not designed to be played on your own or half-way, as the squading system indicates. Learn how to read the game mechanics before you say what you think you 'know.'
Also, you made me agree with an STB. May you die a thousand clone-deaths. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
884
|
Posted - 2013.09.08 18:37:00 -
[2] - Quote
IceShifter Childhaspawn wrote:The beasts at this game will still be beasts. Their KDR may drop 1 /100th of a point... but they will manage. Aim assist / Aim bot... the game is more enjoyable overall. This matters most.
How is the game more enjoyable? You sure it wasn't all the other features introduced into the game in 1.4 that made it that way? The AimAssist makes it impossible for me to enjoy the game. Every time I am killed, I get frustrated that it was due to the game aiming for my opponent, not impressed at my foe's ability. It's gotten to the point where only Snipers and MASS DRIVERS get my respect. MASS. DRIVERS. It's that bad. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
884
|
Posted - 2013.09.08 18:41:00 -
[3] - Quote
Godin Thekiller wrote:Aero Yassavi wrote:dustwaffle wrote:Lurchasaurus wrote:Lurchasaurus wrote:Aim assists are fundamental to console games because of the inherent flaws in using a joystick in a game that requires precision. its not a precision input. Especially when m+kb is in the mix.
HOWEVER, adding an aimbot isnt the answer. There is a word for it, its called cheating. This. Aim assist = OK, since game has KBM support and it helps level the playing field a bit. Aimbot = BAD, since there is no real need to develop any skills related to FPS. False. Proof: Warhawk (PS3). Has automatic sticky aim, still one of the most competitive online shooters to exist. Because you had a giant pool of ******* health. Try saying the same thing after using Scout Shotty for a day.
Warhawk also is a THIRD Person Shooter specializing in vehicles, cover based combat, and it's sequel is all that with the build-a-base gimmick. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
884
|
Posted - 2013.09.08 18:49:00 -
[4] - Quote
Godin Thekiller wrote:Zero Harpuia wrote: Warhawk also is a THIRD Person Shooter specializing in vehicles, cover based combat, and it's sequel is all that with the build-a-base gimmick.
this too, although the build-a-base was kinda cool imo.
It was cool yea, a gimmick isn't always a bad thing :p It just isn't comparable to this game.
Jon describes what Aim Assist is to DUST. http://youtu.be/0zbFuNs1-BA?t=4m2s |
Zero Harpuia
Turalyon 514 Turalyon Alliance
887
|
Posted - 2013.09.09 17:08:00 -
[5] - Quote
Iron Wolf Saber wrote:Didn't Section 8 have some lock on functions? Hell Armor Core had it too. Armored Core has autolock because the focus of the game is placement and unrealistically fast paced movement. Even with the autoaim every gun in the game will miss if you rely entirely on it. My dual Physical Blade Light Core is almost impossible to hit if you don't compensate, as the Armored Core franchise DOESN'T USE HITSCAN. I can boost along unmolested because the bullets have travel time and severe loss of damage over range. Here in DUST, a Scout will get eaten under the exact same circumstances because of the hitscan nature of the guns, such as the AR. I want you to go play a game of Armored Core as a Light, then as a Tank. Go see exactly how much purely relying on AutoAim gets you killed. |
Zero Harpuia
Turalyon 514 Turalyon Alliance
887
|
Posted - 2013.09.09 17:09:00 -
[6] - Quote
Garrett Blacknova wrote:Iron Wolf Saber wrote:Didn't Section 8 have some lock on functions? Hell Armor Core had it too. Armored Core has auto-targeting for almost every weapon in every game in the series. But unlike DUST's over-zealous aim assist, it's built into the customisation system. Every AC/Core/NEXT (the name given to your mechs depends on the game) has a Fire Control System (FCS). Your FCS has a series of stats that determine how wide/tall your lockbox is on the screen, and how far away you can lock onto enemies, as well as how quickly your weapons lock onto the enemy in order to start tracking. The lock speed stat is further divided into direct-fire and missile weapon lock speed. And even in those games, there are some weapons that don't benefit from FCS targeting and have to be aimed manually. They also have cost involved in the sense that your FCS has a weight value, energy drain and other stats that make the stronger FCS options a compromise rather than a straight upgrade. If there was a module for aim assist that cost a slot and some PG/CPU to fit, and you could get varying modules which provide varying levels of assistance, with the current level of aim assist being AT LEAST the Advanced variant, then I'd say that's a relevant comparison. Until that happens, this isn't Armored Core. And yes, aim assist is still a sensible plan in a console shooter, but that doesn't mean that CCP have found the right level for the aim assist yet. I haven't done any testing over the last couple of days, but the last time I tried using aim assist, it felt distinctly stronger than I feel like it should be.
Also, what he said. |
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